Hall of Callings — Class Dossier
Magus
Blending arcane and martial prowess, the Magus uses spells to control the battlefield and enhance physical attacks, making them elusive and formidable with high energy and diverse abilities.
Hybrids
Spell Slot 0
Armor Tier 0
Weapon Tier 2
Class Lore
The Magus is a blend of arcane and martial prowess, seamlessly integrating spells with physical attacks. While their armor offers little protection, their agility and combat skills more than compensate. Magi use their spells to control the battlefield, enhance their attacks, and evade danger. Their high energy pool and diverse abilities make them elusive and formidable opponents, capable of adapting to any combat scenario.
Core Traits
Vigor
0
Finesse
0
Resolve
0
Instinct
0
Endurance
0
Weapon Expertise
Blade Proficiency
0
Axe Proficiency
0
Club Proficiency
0
Fist Proficiency
0
Polearm Proficiency
0
Missile Proficiency
0
Novel Proficiency
0